I started coding back in 2004 with my first C++ course at University. I haven’t stopped since. For work I’m mostly using C#, SQL, HTML, CSS3, and JQuery. For fun I switch back to vanilla JS and try out zany ideas. Like, how far can you push just HTML and CSS for a social media like experience and not require JavaScript (see Lillihub). Right now I’m working on my blog/game hybrid idea. Who knows what I’ll be trying to do next week ðŸĪŠ

    1. Mini-coding concept: An in-page editor for my blog posts
    2. 2024 Weird Web October
    3. Using Deno and Micropub to launch heyloura.com into Geminispace!
    4. Explorations with a command line browser

Code

Supabase, Deno and Server Side Rendering

🧝

A project I’m currently working on is using Supabase for its database and authentication layer. And so far so good. That is until I wanted to move all the calls to the Supabase API server side for server side rendering (SSR). Now, they do have lots of documentation and tutorials out there and â€Ķ

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The search for link colors that are equally readable both black and white website backgrounds

ðŸŊ

One trick I’ve been using a bunch is a one rule CSS dark theme for simple projects.

html {
  color-scheme:light dark;
  background-color:canvas;
  color:canvastext;
}

This uses the built in browser system colors. When a user has a preference for a dark theme set at the browser level, then â€Ķ

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End of September Blog Updates

🐍

Blog Theme

Despite how busy everything has been, I’ve managed to squeeze in a couple of updates to my blog. The first one is a bit of a redesign. I’ve toned down the RPG vibe and moved it to a dark mode color scheme and since Halloween is right around the corner I added a little holiday â€Ķ

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Mini Coding Adventure: a personal web desktop

🌎ïļ

So last night when I was sitting down and watching an episode of “The Mole” on Netflix, inspiration struck and dusted off one of my old web projects that I had kicking around. At one point in time, my blog had a desktop theme. I really enjoyed it but then I went back to my old standby of â€Ķ

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  🊙 #meta-jots

screenshot of an arctic hex-map for a rpg game

I made some progress on my little solo rpg quine idea this weekend. I’m using the hex generation rules from the welshpiper.com. I also picked up the icons from the HPS Cartography Kit. I’ve gotten as far as marking the major and minor encounters.

  ðŸ•ļïļ #meta-jots

This weekend I’m thinking about building a html quine (like Tiddlywiki) for a hexcrawl inspired from the dungeons and dragons expert rulebook. I envision something to play solo and explore ðŸĪ”

Photos

Bookmarks

techtrenches.substack.com
Bookmarked: 15 Oct 25

The Great Software Quality Collapse: How We Normalized Catastrophe

www.inkandswitch.com
Bookmarked: 11 Jun 25

Malleable software: Restoring user agency in a world of locked-down apps inkandswitch.com

blog.nordcraft.com
Bookmarked: 3 Jun 25

They lied to you. Building software is really hard.

100r.co
Bookmarked: 6 May 25

100R — uxn

duskos.org
Bookmarked: 6 May 25

Dusk OS

compudanzas.net
Bookmarked: 6 May 25

compudanzas — coloring computers

compudanzas.net
Bookmarked: 6 May 25

compudanzas — hamiltonian cards

opguides.info
Bookmarked: 6 May 25

Opinionated Guides

shaggydev.com
Bookmarked: 16 Dec 24

An introduction to graph rewriting for procedural content generation

daedtech.com
Bookmarked: 23 Oct 24

How Software Groups Rot: Legacy of the Expert Beginner

daedtech.com
Bookmarked: 23 Oct 24

How Developers Stop Learning: Rise of the Expert Beginner

www.sigops.org
Bookmarked: 7 Sep 24

The Moral Implications of Being a Moderately Successful Computer Scientist and a Woman sigops.org

www.muckrock.com
Bookmarked: 30 Aug 24

With a little help from the National Archives, NSA finally releases Grace Hopper lecture. Watch it here. muckrock.com

Move using the WASD keys or by clicking the boxes around the player.

Inventory

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